Rendering
Our scene in different camera positions:
Position 1
Position 2
Position 3
Position 4
Position 5
Some Random Positions
Basic Working Instructions:
First we run the shell script using ./make.sh
.
Run display droids.tiff
to open the final image formed.
We have 2 bots. One humanoid (Our own creation) and the other non-humanoid (BB-8).
There's 1 metallic and 1 transparent ball.
Features:
metal.sl and transparent.sl are shaders to implement metallic and transparent surfaces.
We used photon mapping to show effect of caustics.
We used a large number of point lights near each other for area light. This also generated soft shadows.
For color bleeding, instead of direct illumination, we considered indirect illumination
Credits:
Stanford Box
Ranveer Aggarwal & Abhinav Gupta
Team Members:
Dibyendu Mondal
130050046
Anand Bhoraskar
130050025